Carbon
Email library written in Crystal.
Installation
Add this to your application's shard.yml
:
dependencies:
carbon:
github: luckyframework/carbon
Adapters
Carbon::SendGridAdapter
- See luckyframework/carbon_sendgrid_adapter.Carbon::SmtpAdapter
- See luckyframework/carbon_smtp_adapter.Carbon::AwsSesAdapter
- See keizo3/carbon_aws_ses_adapter.Carbon::SendInBlueAdapter
- See atnos/carbon_send_in_blue_adapter.Carbon::MailgunAdapter
- See atnos/carbon_mailgun_adapter.Carbon::SparkPostAdapter
- See Swiss-Crystal/carbon_sparkpost_adapter.Carbon::PostmarkAdapter
- See makisu/carbon_postmark_adapter.Carbon::MailersendAdapter
- See balakhorvathnorbert/carbon_mailersend_adapter.
Usage
First, create a base class for your emails
require "carbon"
# You can setup defaults in this class
abstract class BaseEmail < Carbon::Email
# For example, set up a default 'from' address
from Carbon::Address.new("My App Name", "support@myapp.com")
# Use a string if you just need the email address
from "support@myapp.com"
end
Configure the mailer class
BaseEmail.configure do |settings|
settings.adapter = Carbon::DevAdapter.new(print_emails: true)
end
Create a class for your email
# Create an email class
class WelcomeEmail < BaseEmail
def initialize(@name : String, @email_address : String)
end
to @email_address
subject "Welcome, #{@name}!"
header "My-Custom-Header", "header-value"
reply_to "no-reply@noreply.com"
# You can also do just `text` or `html` if you don't want both
templates text, html
end
Create templates
Templates go in the same folder the email is in:
- Text email:
<folder_email_class_is_in>/templates/<underscored_class_name>/text.ecr
- HTML email:
<folder_email_class_is_in>/templates/<underscored_class_name>/html.ecr
So if your email class is in src/emails/welcome_email.cr
, then your
templates would go in src/emails/templates/welcome_email/text|html.ecr
.
# in <folder_of_email_class>/templates/welcome_email/text.ecr
# Templates have access to instance variables and methods in the email.
Welcome, <%= @name %>!
# in <folder_of_email_class>/templates/welcome_email/html.ecr
<h1>Welcome, <%= @name %>!</h1>
For more information on what you can do with Embedded Crystal (ECR), see the official Crystal documentation.
Template layouts
Layouts are optional allowing you to specify how each email template looks individually.
If you'd like to have the same layout on each, you can create a layout template in
<folder_email_class_is_in>/templates/<layout_name>/layout.ecr
In this file, you'll yield the main email body with <%= content %>
. Then in your BaseEmail
, you can specify the name of the layout.
abstract class BaseEmail < Carbon::Email
macro inherited
from default_from
layout :application_layout
end
end
# in src/emails/templates/application_layout/layout.ecr
<h1>Our Email</h1>
<%= content %>
<div>footer</div>
Deliver the email
# Send the email right away!
WelcomeEmail.new("Kate", "kate@example.com").deliver
# Send the email in the background using `spawn`
WelcomeEmail.new("Kate", "kate@example.com").deliver_later
Delay email delivery
The built-in delay uses the deliver_later_strategy
setting set to Carbon::SpawnStrategy
. You can create your own custom delayed strategy
that inherits from Carbon::DeliverLaterStrategy
and defines a run
method that takes a Carbon::Email
and a block.
One example might be a job processor:
# Define your new delayed strategy
class SendEmailInJobStrategy < Carbon::DeliverLaterStrategy
# `block.call` will run `deliver`, but you can call
# `deliver` yourself on the `email` when you need.
def run(email : Carbon::Email, &block)
EmailJob.perform_later(email)
end
end
class EmailJob < JobProcessor
def perform(email : Carbon::Email)
email.deliver
end
end
# configure to use your new delayed strategy
BaseEmail.configure do |settings|
settings.deliver_later_strategy = SendEmailInJobStrategy.new
end
Testing
Change the adapter
# In spec/spec_helper.cr or wherever you configure your code
BaseEmail.configure do
# This adapter will capture all emails in memory
settings.adapter = Carbon::DevAdapter.new
end
Reset emails before each spec and include expectations
# In spec/spec_helper.cr
# This gives you the `be_delivered` expectation
include Carbon::Expectations
Spec.before_each do
Carbon::DevAdapter.reset
end
Integration testing
# Let's say we have a class that signs the user up and sends the welcome email
# that was described at the beginning of the README
class SignUpUser
def initialize(@name : String, @email_address : String)
end
def run
sign_user_up
WelcomeEmail.new(name: @name, email_address: @email_address).deliver
end
end
it "sends an email after the user signs up" do
SignUpUser.new(name: "Emily", email_address: "em@gmail.com").run
# Test that this email was sent
WelcomeEmail.new(name: "Emily", email_address: "em@gmail.com").should be_delivered
end
# or we can just check that some emails were sent
it "sends some emails" do
SignUpUser.new(name: "Emily", email_address: "em@gmail.com").run
Carbon.should have_delivered_emails
end
Unit testing
Unit testing is simple. Instantiate your email and test the fields you care about.
it "builds a nice welcome email" do
email = WelcomeEmail.new(name: "David", email_address: "david@gmail.com")
# Note that recipients are converted to an array of Carbon::Address
# So if you use a string value for the `to` field, you'll get an array of
# Carbon::Address instead.
email.to.should eq [Carbon::Address.new("david@gmail.com")]
email.text_body.should contain "Welcome"
email.html_body.should contain "Welcome"
end
Note that unit testing can be superfluous in most cases. Instead, try unit testing just fields that have complex logic. The compiler will catch most other issues.
Development
shards install
- Make changes
./script/test
./bin/ameba
Contributing
- Fork it ( https://github.com/luckyframework/carbon/fork )
- Create your feature branch (git checkout -b my-new-feature)
- Make your changes
- Run
./script/test
to run the specs, build shards, and check formatting - Commit your changes (git commit -am 'Add some feature')
- Push to the branch (git push origin my-new-feature)
- Create a new Pull Request
Contributors
- paulcsmith Paul Smith - creator